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Experiencing Virtual Reality Instruction: Pose 5 Inquiries

Smart preparation ensures the triumph of an AR/VR educational session

Assessing Virtual Reality Instruction: Key Inquiries to Address
Assessing Virtual Reality Instruction: Key Inquiries to Address

Experiencing Virtual Reality Instruction: Pose 5 Inquiries

In the ever-evolving landscape of education, one educator is leading the charge in the use of Virtual Reality (VR) technology. Jaime Donally, a renowned figure in the field, champions a unique approach to VR learning that emphasises student ownership and creativity.

Donally, who has penned over 200 blogs on VR learning and related topics on her website, believes that a successful VR lesson is one where students are not just consumers, but creators. They should be building and crafting their own VR experiences, rather than merely consuming pre-made content.

This belief in student-led learning extends to her collaborations as well. In partnership with the Verizon Innovative Learning Center, Donally has developed two free courses aimed at integrating VR into the classroom. She has also collaborated with the International Society for Technology in Education (ISTE) to create two course programs related to Extended Reality (XR) technology in education.

Donally's commitment to the cause doesn't stop at course development. She has authored two books published by ISTE, The Immersive Classroom and Learning Transported, which delve deeper into the potential of VR in education.

In her approach to VR learning, Donally advises against the urge to control every aspect of a lesson. Instead, she encourages educators to create an environment that fosters exploration and discovery. This approach, she believes, allows students to take ownership of their learning and fosters a deeper understanding of the technology.

When students are given the freedom to create and share their VR experiences, a fascinating cycle of learning begins. Others can enjoy and be inspired by these creations, further fueling their own interest in VR and its potential in education.

In addition to her own resources, Donally recommends several platforms for educators looking to integrate VR into their classrooms. These include ARVRinEDU.com, the AR Course, VR Course, and Everfi Metaverse Course.

At the heart of Donally's philosophy is the belief that everyone should approach learning VR as a collective process. With room for growth and learning together, she envisions a future where VR is not just a tool for education, but a catalyst for innovation and creativity.

For educators interested in connecting with others exploring the potential of VR in education, Donally suggests using the #ARVRinEdu hashtag on social media. By joining this community, educators can share resources, ideas, and experiences, furthering the collective journey towards harnessing the power of VR in education.

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